AZURE
EMBER
Turn
AZURE
Wind
0
Time
30
Shots
0 / 40

Move the mouse to aim · hold-click (or hold FIRE) to charge power · release to shoot

Move
Aim
Guns

DUSK ARTILLERY

A classic turn-based artillery duel. Two squads, fully destructible procedurally-built terrain, and two guns on each side. Lob a rocket, bank a grenade off a ridge, mind the wind — last team standing wins.

A / D ← →move Jjump W / S ↑ ↓fine aim mouseaim hold SPACE / clickcharge & fire 1 – 4switch gun